I completed converted my original snowman animation as I accepted something all animators must. Sometime you got to scrap all your hard work and start over.
Friday, 17 January 2014
Sunday, 12 January 2014
The Snowman Project
Here is the half done animation of a project we were set. To create an animation of a snowman picking up a heavy object.
Character design (developed)
Both the fat and the thin character needed '360 degree turn-around's before they could be animated. These designs are the re-developed versions of the originals.
Improved Character Walk Cycles
Both my thin and fat character walk cycles were open for much more improvement. Certain small things like making the walk seem less robotic.
In-between-ing exercise
In-between 3 key frames in this animation we had to draw two frames in between each of the gaps to make the animation more smooth. I did not draw the original key frames.
Improved Ball Animations
This time using Adobe flash I have massively improved my ball bounce animations.
Improved Head turning animation
Using the head of my thin character (The tribesman) I develop my head turn and generated it on flash this time instead of on paper.
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